Jump to content

Recommended Posts

Hello,

just reading at the manual, I found out that my Yongnuo YN560-TXII controller, is supporting "Multi Flash Frequency & Flash count". Strobo flash photography is a new technique to me, so I wanted to have a go to learn something new.
I then mounted it on top of my X-T3 and tried to do some strobo Off Camera Flash with it, paired with a YN660 speedlite, without success. When the flash gets triggered by the controller, it flashes only once.
When I press the "test" button on the speedlite it works correctly.
When I mount the speedlite directly on the camera hotshoe, the multi mode works correctly.

Is there anything I am missing or the multimode won't work through a controller (despite being available)?

Thank you.

Link to post
Share on other sites

  • 2 weeks later...

What are the flash settings in the camera? Is the YN660 set to Master or Slave?

In order to make strobo exposures, the camera needs to know to open the shutter and when to do so. It sounds like the speedlite is communicating with the camera when directly mounted, but your controller may not be. I assume you are triggering by radio transmission. Have you tried to trigger with the EF-X8? You will need to set the speedlite to Slave. This will verify the camera at least speaks "Yonguo". Perhaps the camera and trigger are in conflict at some level.     

Link to post
Share on other sites

  • 2 years later...

I have same issue on XT1. have Yn560iv on camera. 1 second exposure flash fired once. same case with Yn560Tx controller.

but on test button multi is firing perfectly. 

wondering what is missing in my camera setup. 

 

Link to post
Share on other sites

  • 10 months later...

I am having similar problems with my YN 560 mark 3 and mark 4 flashes, When set to Multi mode they fire as they should (in multi mode) when I press the test button on the gun. But when the 560 TX transmitter is set to fire the flashes I only get the one flash. The transmitter is communicating with the flashes and is in Multi mode. 

What am I (we) doing wrong??

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Similar Content

  • Posts

    • A fungus in the forest.

      Welcome, dear visitor! As registered member you'd see an image here…

      Simply register for free here – We are always happy to welcome new members!

      (p.s. Open Topic.)  
    • The backslashes you are referring are just symbols denoting path.  Once you import into these LUTS into Davinci Resolve those backslashes are removed by default and you only see is the true file name which has no backslashes.  Convince yourself of this by opening the LUT folder from the Davinci Resolve Project Settings.  Do you see any backslashes in those LUT names? Of course not.  The only name you see is the one that has the underscores and the periods. These LUTS work as designed without having to change any path names.  However, they need to be set up properly through CSTs and by what is supported in Davinci Resolve.  Hence, the FLog2C film simulation LUTS cannot be used because Davinci Resolve does not support Fuji Gamut color space and the FLog2C gamut. Alternatively, Davinci Resolve does support Flog2 film simulation LUTS because the color space for FLog2 is Rec 2020 and there is an FLog2 gamut. If all you are doing is changing the path names then you are not getting the correct results.
    • I found the reddit topic i refere to :  https://www.reddit.com/r/davinciresolve/comments/1pc3f1e/cant_apply_new_fujifilm_gfx_55_lut/ "Update for y'all, It's just like what @ExpBalSat said, it's because of the backslashes in the names break them. I changed the file name and it works now. "   For me it was the solution. Realy annoying if it doesn’t work for you 😕  
    • Here is the solution to using the Eterna 55 file simulation LUTs in Davinci Resolve.   In general, do not use the FLog2C to film simulation LUTs as they are not supported by Davinci Resolve for two reasons: 1) Davinci Resolve does not support Fuji Gamut Color Space and 2) Davinci Resolve does not support FLog2C gamma.  Instead, use Flog2 which is supported by Davinci Resolve.  Here is an example.  Let's say that you want to use Classic Chrome simulation.  Do the following: Complete your color grade and use a CST to get to Rec 709. Add a node.  Use a CST to convert from Rec 709 to FLog2.  Output Color space is Rec 2020 and Outout Gamut is FLog2. Add a node.  Apply the FLog2 to Classic Chrome LUT Create a combination node from node in steps 2 and 3. Apply a Key to the combination node and adjust the Key Output Gain to get the amount of the combination node that you want applied. So that you do not have to do this over and over again, generate a LUT for the combination node.  Remember to turn off all other nodes before generating the LUT. Hope this helps others. Don  
    • Thanks for the insights. I think it's really hard to make a decision without having the two side by side! 
×
×
  • Create New...