Jump to content

Recommended Posts

My XT3 has had a full reset at the camera shop and I have had to reprogramme all of the settings. Foolishly I didn't spend an hour recording all of the settings.

My recollection is that before the reset I used EVF + eye detection for the display. When in this mode the EVF came on when I placed my eye at the EVF and turned off when my eye was away from the EVF, but my recollection is that I could press the Menu button when my eye was away from the EVF and the menu would display on the LCD. This was really handy as I only need EVF for taking images and battery life was saved by using eye detection, but I still had the practicality of using the LCD if I wanted to change any settings. The problem now is I cannot get back to this mode. I have set the display to EVF + eye detection but the LCD screen won't work if I press menu.

I am wondering is there is some setting that I have wrong which prevents the Menu button turning the LCD on when in EVF + eye detection mode.

Link to post
Share on other sites

Hi Jerry. Yes, I am aware of that button and I have tried all 5 settings and checked the manual. I have tried all 5 settings and none work as I thought it worked before. Therefore I assume I am mistaken as to how I used it before the reset (as  it's probably been a while since I looked at the menus on the LCD.

Link to post
Share on other sites

For mine, the view mode setting is ‘eye sensor + lcd image disp’, to get the viewing method you want. I was thinking that going through all of the options would reset that for you.

If you set it to ‘ lcd only’, are you able to use the menu button?

There is another reset approach, pull the battery and let the camera set for two or three days. The internal capacitor that powers the chip holding the settings will discharge and everything will go back to original settings.

Link to post
Share on other sites

If I go to ‘eye sensor + lcd image disp’ then I agree that I get the viewing that I like, but the cost is that if I am shooting (and not interested in the menu) and I take my eye from the viewfinder the EVF turns off but the scene is then displayed on the LCD (which wastes battery).

Basically I just want the LCD to be blank all the time unless I want to look at the menus for an extended period (i.e. if I just need a quick menu view I can do this via the EVF).

The more I think about this the more I think that pre-reset I must have changed the display to 'LCD only' when I wanted to work on the menu for an extended period, and then back to 'evf only + sensor' once I had finished.

Thanks for you help Jerry, even though I think I've been wasting your time because I now believe I was wrong to think the displays worked in the mode I thought I'd remembered. :-)

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Similar Content

  • Posts

    • A fungus in the forest.

      Welcome, dear visitor! As registered member you'd see an image here…

      Simply register for free here – We are always happy to welcome new members!

      (p.s. Open Topic.)  
    • The backslashes you are referring are just symbols denoting path.  Once you import into these LUTS into Davinci Resolve those backslashes are removed by default and you only see is the true file name which has no backslashes.  Convince yourself of this by opening the LUT folder from the Davinci Resolve Project Settings.  Do you see any backslashes in those LUT names? Of course not.  The only name you see is the one that has the underscores and the periods. These LUTS work as designed without having to change any path names.  However, they need to be set up properly through CSTs and by what is supported in Davinci Resolve.  Hence, the FLog2C film simulation LUTS cannot be used because Davinci Resolve does not support Fuji Gamut color space and the FLog2C gamut. Alternatively, Davinci Resolve does support Flog2 film simulation LUTS because the color space for FLog2 is Rec 2020 and there is an FLog2 gamut. If all you are doing is changing the path names then you are not getting the correct results.
    • I found the reddit topic i refere to :  https://www.reddit.com/r/davinciresolve/comments/1pc3f1e/cant_apply_new_fujifilm_gfx_55_lut/ "Update for y'all, It's just like what @ExpBalSat said, it's because of the backslashes in the names break them. I changed the file name and it works now. "   For me it was the solution. Realy annoying if it doesn’t work for you 😕  
    • Here is the solution to using the Eterna 55 file simulation LUTs in Davinci Resolve.   In general, do not use the FLog2C to film simulation LUTs as they are not supported by Davinci Resolve for two reasons: 1) Davinci Resolve does not support Fuji Gamut Color Space and 2) Davinci Resolve does not support FLog2C gamma.  Instead, use Flog2 which is supported by Davinci Resolve.  Here is an example.  Let's say that you want to use Classic Chrome simulation.  Do the following: Complete your color grade and use a CST to get to Rec 709. Add a node.  Use a CST to convert from Rec 709 to FLog2.  Output Color space is Rec 2020 and Outout Gamut is FLog2. Add a node.  Apply the FLog2 to Classic Chrome LUT Create a combination node from node in steps 2 and 3. Apply a Key to the combination node and adjust the Key Output Gain to get the amount of the combination node that you want applied. So that you do not have to do this over and over again, generate a LUT for the combination node.  Remember to turn off all other nodes before generating the LUT. Hope this helps others. Don  
    • Thanks for the insights. I think it's really hard to make a decision without having the two side by side! 
×
×
  • Create New...